Tuesday, May 12, 2020

How is video streaming feasible with our current networks?

If we consider a video of 720p, with the resolution we should have a total of 1280x720 pixels and each pixel should be an RGB value, and considering a frame rate of 30fps, we need a data transfer rate of 79.1MBps. Obviously, there is something wrong with this calculation. So can you point out where I am going wrong?

I plan to implement a small display and audio mirroring device and I realize that I need to get past this problem first to implement it. A detailed explanation in terms of protocol or algorithm will be appreciated. Thanks in advance

Edit: I understand there must be some sort of compression in place, so can you pinpoint the exact compression being used



No comments:

Post a Comment